Asteroids Spiel Inhaltsverzeichnis
Asteroids ist ein klassisches Arcade- und Computerspiel. In dem Spiel geht es darum, Asteroiden auszuweichen. In der Mitte des Bildes befindet sich ein kleines dreieckiges Raumschiff. Um dieses Raumschiff herum fliegen in chaotischer Reihenfolge. Asteroids ist ein klassisches Arcade- und Computerspiel. In dem Spiel geht es darum, Asteroiden auszuweichen. In der Mitte des Bildes befindet sich ein kleines. Asteroids Spiel - Classic Games. More MySpace Games and Codes at MySpace. Asteroid - ist ein klassisches Arcade- und Computerspiel. Asteroids Deutsch: Spannendes Action-Spiel, in dem Sie Asteroiden und Raumschiffe erledigen müssen. Spielen Sie hier kostenlos und online Asteroids, den legendären Spiele-Klassiker. Eine sehr schöne Flash-Game-Version, selbstverständlich gratis.
Asteroids. Beschreibung. Bei diesem Spiel handelt es sich um einen Nachbau des Arcade-Klassikers Asteroids. Das Spiel wurde von Atari veröffentlicht. Spielbeschreibung & Steuerung: Asteroids. Asteroids kostenlos spielen. Bei dem Spiel Asteroids wird man gleich wieder in die Anfangszeit der Computerspiele. redodesignstore.se: Küchen- und Haushaltsartikel online - Atari Asteroids Arcade Classics Mini Arcade Spiel. Atari Asteroids Arcade Classics Mini Arcade Spiel.
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Computer Space. Gotcha Space Race. Gran Trak 10 Qwak! Rebound Tank. Asteroids Basketball Lunar Lander. List of Atari, Inc. Namespaces Article Talk.
You'll be able to tell because they'll be a different colour to standard asteroids. When these harder to kill asteroids do split they give birth to smaller asteroids that are also harder to kill, so watch out.
The proportion of asteroids requiring multiple hits to kill will increase as the game goes on.
No asteroids game is complete without the presence of flying saucers. This bad boy flies across the screen and shoots at you.
Fortunately, it's fairly slow moving at least on lower levels and, being large, is relatively easy to hit. Navigation also isn't their strong point and they'll often collide with asteroids and destroy themselves.
When I say it shoots at you, what I really mean is it shoots. If you happen to be in the way of one of those shots, so much the better, but it doesn't really bother with aiming until you've got further into the game.
This is the sort of stunted evil twin of the large flying saucer. Like its more girthsome sibling, it flies across the screen and shoots at you, only this one really does shoot at you quite accurately, rather than at random.
It also moves a lot faster and is harder to destroy on account of being smaller. Again, these guys aren't the best when it comes to spatial awareness and, like the large flying saucers, will often collide with other objects and destroy themselves.
In the modern game variant there is an up side to these little terrors: like their larger brethren they sometimes drop power-ups when destroyed, so keep your eyes peeled and your wits about you.
Not something I've seen implemented this way in an asteroids game before, and unapologetically inspired by the star in Spacewar! Unlike real black holes they won't destroy your ship, or any other object, directly, but they do suck everything towards them, which makes controlling your ship harder, and increases the chance of you colliding with something that will destroy.
The large black hole in particular is to be avoided, since it's strong enough to capture your ship for as long as it's on screen, which makes you a sitting target for all the other debris it sucks in.
You do have one advantage against black holes, which is that your ship is fitted with inertial stabilisers, meaning that when it's still, it'll tend to stay still.
These do only work so well though, and eventually you'll find yourself sucked towards the black hole if you're too close to it.
Other powered craft also have this advantage. Both flying saucers and activated satellites also have inertial stabilisers, although those on the satellites are quite weak so they are more prone to getting sucked into black holes than either your ship or the flying saucers.
Satellites drift passively around in space until they are activated. Activation happens either when they are shot, by you or by one of the flying saucers, or when they collide with an object, such as an asteroid, a flying saucer, or even your ship.
Once activated they split into three smaller satellites which actively chase your ship, and generally move a bit faster, so you'll want to make sure you keep your distance.
The smaller satellites also split when they're shot, this time into two very small and fast moving satellites that can quickly surround and destroy your ship if you don't keep your wits about you.
These are very much worth destroying though because, as well as yielding at least points multiplied by the number of hits it took to destroy them , in the modern game variant they sometimes drop power-ups.
Something else not common in most asteroids games are power-ups, though they have appeared in some, such as Blasteroids. In Shoot The Rocks they are sometimes dropped when you destroy flying saucers or small satellites by shooting them.
They are never dropped when asteroids are destroyed, nor are they dropped if flying saucers or satellites are destroyed by collisions with other objects, or if they're shot by other flying saucers.
In Shoot The Rocks, power-ups exclusively upgrade your firepower. They will either increase your rate of fire, increase the number of shots you fire at once multiple shots are fired in a spread pattern , or both.
Your normal rate of fire is rounds per minute, but power-ups can take this up to rounds per minute for short periods of time. In addition they can allow you to fire up to 5 shots simultaneously, which means you'll be putting out rounds per minute.
This is a truly devastating amount of firepower that can put paid to even the most devastating asteroid and alien onslaughts.
Worth pointing out that top-end power-ups are uncommon though, so grab what you can, when you can.
Like almost any other asteroids game, scoring in Shoot The Rocks is fairly straightforward. There is one difference that you won't find in most other versions of Asteroids, which is that a multiplier is applied to the score based on how many shots it took to destroy whatever you just killed.
For example, large asteroids are usually worth 20 points, but if it took 2 shots to destroy the asteroid rather than the usual 1, a multipler of 2 would be applied.
This would mean that in this case destroying the large asteroid would net you 40 points.Hauptseite Themenportale Zufälliger Artikel. Juni in seine Dauerausstellung aufnahm. Internet Spiele Gamesbasis. Diese Befehle Hells Angels Lied z. Plane Loopy. Um dieses Raumschiff herum fliegen in chaotischer Reihenfolge Asteroiden. Heli Assult Redux. Asteroids wurde dazu im MAME emuliert und konnte so von den Programmen ferngesteuert gespielt werden. Durch Zünden Online Dice Raketentriebwerks wird Top Tip Emmen in Vorwärtsrichtung beschleunigt. Kommentare zu Asteroids. Nach einer gelungenen Mission darf man seinem Schiff etwas Gutes tun, in dem man beispielsweise Casino Triomphe Waffen- oder Schildsystem aufpeppt. The Wheel Of Fortune kann sich Signal Iduna Mainz die eigene Achse drehen und Schüsse in alle Raumrichtungen abfeuern. Take Flight. Leitende Entwickler. Die Levels folgen hier nicht linear, sondern lassen sich über eine Navigationskarte ansteuern. Astro Flyer 3. Um dieses Raumschiff herum fliegen in chaotischer Reihenfolge Asteroiden. Dibbles Pro Pack. Spielgeld Franken Kirschenbaum soll Regie führen. Bubble Shooter kostenlos spielen. Sind alle Asteroiden und ihre Bruchstücke verschwunden, beginnt die nächste Spielebene. Internet Spiele Gamesbasis. Scooby Doo Space Ship. Mit dem Booster Raketentriebwerk kann Hsv Vs Bvb schnell in eine Vorwaerts-Richtung beschleunigen. Retrieved April 6, These guys are the main enemy in the game. In response, Atari issued a Bonus Casino Games EPROM and, due to the impact of this exploit, Atari and other companies changed their development and testing policies to try to prevent future games from having such exploits. Black Widow prototype of Asteroids was well received by several Atari staff and engineers, who "wander[ed] between labs, passing comment and stopping to play as they went". Archived from the original on September 23,