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As of , over colleges has esports-based variety programs. While game publishers or esport broadcasters typically act in oversight roles for specific esports, a number of esport governing bodies have been established to collectively represent esports on a national, regional or global basis.

These governing bodies may have various levels of involvement with the esport, from being part of esports regulation to simply acting more as a trade group and public face for esports.

Originally formed in to help promote esports in the southeast Asian region, it has grown to include 56 member countries from across the global.

This body was designed more to be a managing partner for other esports, working to coordinate event structures and regulations across multiple esports.

Additionally, trade groups representing video games have also generally acted as governing bodies for esports. Notably, in November , five major national trade organizations - the Entertainment Software Association in the United States, the Entertainment Software Association of Canada , The Association for UK Interactive Entertainment , Interactive Software Federation of Europe , and the Interactive Games and Entertainment Association of Australian and New Zealand - issued a joined statement for supporting the promotion and participation of esports to respect player safety and integrity, respect and diversity among players, and enriching game play.

Pro gamers are usually obligated to behave ethically, abiding by both the explicit rules set out by tournaments, associations, and teams, as well as following general expectations of good sportsmanship.

For example, it is common practice and considered good etiquette to chat "gg" for "good game" when defeated. In a prominent example of good conduct, during a IEM StarCraft II game, the players Feast and DeMusliM both voluntarily offered information about their strategies to negate the influence of outside information inadvertently leaked to "Feast" during the game.

In professional League of Legends player Christian "IWillDominate" Riviera was banned from competing for a period of one year following a history of verbal abuse.

Team Siren, an all-female League of Legends team, was formed in June The announcement of the team was met with controversy, being dismissed as a "gimmick" to attract the attention of men.

There have been serious violations of the rules. In , eleven StarCraft: Brood War players were found guilty of fixing matches for profit , and were fined and banned from future competition.

Reports of widespread use of performance-enhancing drugs PEDs in esports are not uncommon, with players discussing their own, their teammates' and their competitors' use and officials acknowledging the prevalence of the issue.

Conversely, drugs with calming effects are also sought after. Some players take propranolol , which blocks the effects of adrenaline , or Valium , which is prescribed to treat anxiety disorder , in order to remain calm under pressure.

The unregulated use of such drugs poses severe risks to competitors' health, including addiction , overdose , serotonin syndrome and, in the case of stimulants, weight loss.

They commonly drink caffeinated drinks or use energy pills. There has been some concern over the quality of life and potential mistreatment of players by organizations, especially in South Korea.

Korean organizations have been accused of refusing to pay competitive salaries, leading to a slow exodus of Korean players to other markets.

In an interview, League of Legends player Bae "Dade" Eo-jin said that "Korean players wake up at 1 pm and play until 5 am", and suggested that the hour play schedule was a significant factor in causing burnout.

To combat the negative environment, Korean League of Legends teams were given new rules for the upcoming season by Riot Games, including the adoption of minimum salaries for professional players, requiring contracts and allowing players to stream individually for additional player revenue.

Players must handle their own treatments and carry their own medical insurance, which is the opposite of the norm with professional sports teams.

Since most esports play requires many actions per minute, some players may get repetitive strain injuries, causing hand or wrist pain.

Gambling and betting on esport matches have generally been illegal in major markets. The illegality of esport gambling has created a black market and virtual currency.

And since it is not regulated, this may encourage match-fixing by players themselves, and lead to issues with underage gambling due to the draw of video games.

A bright example can be represented by skin gambling , where virtual items earned in games are used as a currency, and it let users bet on the outcome of matches.

The Act prevented all but five states from allowing gambling on sporting events. Some betting houses in Nevada, where sports betting has been already exempted under PASPA, classify esports as non-competitive "other events" similar to the selection of the Heisman Trophy winner or NFL Draft which are considered as legal.

Nevada legalized esports gambling in June , classifying esports alongside with competitive sports and dog racing. National Collegiate Athletic Association in May , PASPA was recognized as unconstitutional, as the Court claimed that the federal government cannot limit states from regulating sports betting.

This created the potential for legalized esports-based betting in the United States. In , the countries where esports gambling is legal include the UK, New Zealand, Australia, China, Spain, Canada, South Korea, and Japan, and many of them are the international hosts for gaming tournaments.

Just as it happens with traditional sports, bookmarkers and gambling companies do their best to attract as many gamblers as possible.

Yet, one of the biggest issues with the esports gambling industry has been its target audience. Thus, as an important part of the esports audience is underage most governments have been a bit skeptical regarding this market's moral view.

LGD team Dota 2 in August As far as esports gambling goes, most of the bets move within the same nature as they do with traditional sports. Therefore, most gambling sites offering the booker service allow users to bet based on the outcome of tournaments, matches or special esports titles.

On the other hand, due to the nature of esports, there are plenty of innovative ways to bet, which are based on in-game milestones. Furthermore, there are different types of betting in esports based on the means of the bet.

While an important part of this market is guided by bookers, some games allow bets in their in-game currency. With the growing popularity of machine learning in data analytics, [ citation needed ] esports has been the focus of several software programs that analyze the plethora of game data available.

Based on the huge number of matches played on a daily basis globally League of Legends alone had a reported million active monthly players worldwide in [] and an average of 27 million League of Legends games played per day reported in [] , these games can be used for applying big-data machine learning platforms.

Several games make their data publicly available, so websites aggregate the data into easy-to-visualize graphs and statistics.

In addition, several programs use machine learning tools to predict the win probability of a match based on various factors, such as team composition.

As more esport competitions and leagues are run entirely or in portion by the video game publisher or developer for the game, the ongoing viability of that game's esport activities is tied to that company.

In December , Blizzard announced that it was reducing resources spent on the development of Heroes of the Storm and canceling its plans for tournaments in This caused several professional Heroes players and coaches recognizing their career was no longer viable, and expressed outrage and disappointment at Blizzard's decision.

The main medium for esports coverage is the Internet. For popular casters, providing commentary for esports can be a full-time position by itself.

In , the Associated Press ' AP Stylebook officially began spelling the word as "esports", dropping support for both the capital "S" and the dash between "e" and "sports" styles, similar to how " e-mail " transformed with common usage to "email".

Many esports events are streamed online to viewers over the internet. With the shutdown of the Own3d streaming service in , Twitch is by far the most popular streaming service for esports, competing against other providers such as Hitbox.

Individual broadcasters can enter an agreement with Twitch or Hitbox in which they receive a portion of the advertisement revenue from commercials which run on the stream they create.

For several years, MLG. YouTube also relaunched its livestreaming platform with a renewed focus on live gaming and esports specifically. Especially since the popularization of streaming in esports, organizations no longer prioritize television coverage, preferring online streaming websites such as Twitch.

Riot Games' Dustin Beck stated that "TV's not a priority or a goal", [] and DreamHack's Tomas Hermansson said "esports have [been proven] to be successful on internet streaming [services].

The first-place team from the University of California, Berkeley received tuition for each of the team's players, paid for by Blizzard and Tespa.

This was the first time an eSport had ever been broadcast on a major American television network. The broadcast was an attempt to broaden the appeal of esports by reaching viewers who would not normally come across it.

However, the broadcast was met with a few complaints. Those living outside of the United States were unable to view the tournament.

Additionally, the tournament could not be viewed online via streams, cutting off a large portion of viewers from the main demographic in the process.

The tournament, filmed at Turner's studios in Atlanta, Georgia , is simultaneously streamed on online streaming websites and TBS on Friday nights.

He felt that higher quality productions, more in line with those of traditional sports telecasts, could help to broaden the appeal of esports to advertisers.

TV 2 , the largest private television broadcaster in Norway , broadcasts esports across the country. Nielsen Holdings , a global information company known for tracking viewership for television and other media, announced in August that it would launch Nielsen esports, a division devoted to providing similar viewership and other consumer research data around esports, forming an advisory board with members from ESL , Activision Blizzard , Twitch , YouTube , ESPN , and FIFA to help determine how to track and monitor audience sizes for eSport events.

From Wikipedia, the free encyclopedia. Redirected from Electronic sports. This article is about video game competitions.

For simulated sports in video games, see sports game. For multiplayer games in general, see multiplayer video game. Main article: List of esports games.

See also: Video game design. Further information: LAN Party. See also: List of esports leagues and tournaments. Main article: College esports in the United States.

Further information: Professional ethics. This section needs expansion. You can help by adding to it.

June As with traditional sporting events, larger eSport events, such as The International , usually feature live pre- and post-game discussion by a panel of analysts top , with in-match casting being done by play-by-play and color commentators bottom.

Internet Research. Retrieved 15 August The Verge. Retrieved 9 October Retrieved 21 May Retrieved 8 October PC World. Retrieved 7 October Bloomberg Businessweek.

Retrieved 19 January Racer Gaming Chairs. Retrieved 1 August International Journal of Communication. Electronic Games. March Retrieved 1 February Retrieved 18 September Sunday Star-News.

Retrieved 20 September Oxford American. Archived from the original on 29 February Retrieved 17 September Video Game Invitational: This is what we used to watch".

Tech Crunch. Retrieved 30 September TV Cream. Retrieved 14 June UK Gameshows. Labyrinth Games. Retrieved 1 July Electronic Gaming Monthly.

Archived from the original on 14 March Retrieved 17 April Vintage games: an insider look at the history of Grand Theft Auto, Super Mario, and the most influential games of all time.

The New York Times. Retrieved 13 June Korea's Online Gaming Empire. MIT Press. Retrieved 12 June Raising the Stakes: E-Sports and the Professionalization.

Retrieved 4 June Archived from the original on 4 May Retrieved 16 September SK Gaming. Operation Sports. Retrieved 4 December Chicago Tribune.

Archived from the original on 26 February Retrieved 20 February The Daily Dot. Retrieved 9 November Invitational at E3 ". Archived from the original on 9 November Game Rant.

Riot Games. Game Spot. Retrieved 22 February Retrieved 21 September Retrieved 10 May Retrieved 14 May Retrieved 15 December Retrieved 2 September Retrieved 20 August Johan Cruyff Institute.

Archived from the original on 18 September Retrieved 1 September Al Jazeera. USA Today. Retrieved 13 May World Mind Sports Federation.

Archived from the original on 8 December Retrieved 23 August Media Industries Journal. Retrieved 24 September Bloomberg L.

Retrieved 17 August LA Times. US Citizenship and Immigration Services. Retrieved 17 January Retrieved 14 September Casino Org. Retrieved 22 October Retrieved 18 April Associated Press.

Retrieved 3 September PC Gamer. Retrieved 28 November Retrieved 5 November How big is the eSports opportunity?

Retrieved 30 August Ars Technica. Retrieved 14 March IOC hosting eSports forum to better understand competitive gaming".

Global News. Retrieved 20 July NBC News. Retrieved 10 February Retrieved 13 July Retrieved 9 August Retrieved 10 December Sports Business.

PC Games N. Retrieved 15 November PC GamesN. Esports Business. Archived from the original on 22 December Gamma Gamers.

Archived from the original on 12 August Retrieved 28 June Retrieved 3 November Retrieved 22 January Retrieved 7 September Retrieved 23 September ESFI World.

Archived from the original on 22 August Retrieved 10 September Retrieved 27 January Bloomberg News. Retrieved 18 December Retrieved 5 October Business Insider.

Retrieved 5 April Retrieved 11 June Frontiers in Psychology. Why is it on ESPN? Retrieved 29 July — via The Chicago Tribune.

Retrieved 7 December The Washington Post. Retrieved 28 September The Wall Street Journal. A good headset has clear, balanced sound without fuzzy feedback, and fits your head well.

You get what you pay for here, so look to top-of-the-range items. LED monitor As you transition into making money from gaming, getting a crystal clear picture could be the difference between winning and losing.

Some LED monitors are designed specifically for gaming—they have low input lag, which is the time it takes to render the image.

Some televisions have input lags as low as 19 milliseconds, which makes it easier to play fast-reaction games.

Wired controller The controller you choose can affect what type of pro gamer you become. For instance, some gaming conventions have controller rules, and most ask for wired controllers instead of wireless.

There are lots of advantages to using a wired controller; they are lighter and often more comfortable to hold. If you go wired, make sure it has a long USB cable and vibration feedback.

Fiber-optic broadband A bad internet connection can make it impossible to become a professional gamer, as it can create a lag that will drastically lower your abilities.

Investing in fiber-optic broadband is an essential move for anyone who aspires to be a pro gamer.

Unlike ADSL broadband, which uses copper wires, fiber-optic broadband uses cables made of glass or plastic, which are better for conducting data quickly.

The cables are also stored underground so they are less likely to be affected by harsh weather conditions. This super-fast internet will allow you to game and stream without any problem.

Not all cities have fiber optic broadband that reaches all the way to the home, but if you are in a city where it does, this will be your best option.

Professional microphone and webcam A webcam allows you to record your gaming to show to viewers and fans. Look for a webcam with high resolution and a sharp image that works well in low light.

Interested in getting started with Simple? Apply now! Did you like this article? Disclaimer: Hey!

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My account Contact Wish List. Thanks to our Erfahren Sie mehr unter Datenschutzerklärung. Ihrem Warenkorb wurde ein neuer Artikel hinzugefügt! Due to the light and screen differences,the item' color may be slightly different from the picture. Whether PC hardware like high-performance AMD Radeon or Nvidia GeForce graphics cards, AMD or Intel processors with the greatest potential overclocks, cutting edge DDR4 RAM with or without LED lighting, internal or external hard drives with massive storage capacities and quiet operation, extremely fast and durable SSD drives or designer PC cases with innovative additions for installing watercooling, or the newest gaming monitors and most comfortable gaming chairs - our team is committed to finding the best in computer hardware. Professional Gaming Equipment Retrieved 1 September Some betting houses in Nevada, where sports betting has been already exempted under PASPA, classify esports as non-competitive "other events" similar to the selection of the Heisman Trophy winner or NFL Draft which are considered as legal. Gambling and betting Firefox Rainbow Queen Slot esport matches have generally been illegal in major markets. Bloomberg L. Inthe Spiaffe where esports gambling is legal include the UK, Westeen Union Zealand, Australia, Best Mobile Betting App, Spain, Canada, South Korea, and Japan, and many of them are the international hosts for Online Casino Paypal Book Of Ra tournaments. The s was a popular time for televised esports. Redirected from Electronic sports. Bloomberg Businessweek. Concepts of video games. Generally, hosting a large esports event Gametwist De not profitable as a stand-alone venture. World Mind Sports Federation. Large esports tournaments in the s include the Nintendo World Championshipswhich toured across the United States, and held its finals at Universal Studios Hollywood in California. This article is about video game competitions. Retrieved Spiel Backgammon October However, the broadcast was met with a few complaints. Umehara subsequently won the match. Please let us know how we can do better next time. In Deutschland Test: Customer Satisfaction. Our deep roots in overclocking and case modding also enable us to 7 Bit Casino with some of the world's best overclockers to get the maximum performance Superlenny Odds stability from any PC system designed by our engineers. While your order is being picked from the warehouse for you, you have the opportunity to Books It Ra the waiting time with a free soft Casino Free Slot Machine and a short gaming session on various Luxuri Casino PCs or gaming notebooks. Plug diameter: 3. Create your Dream-System! Many translated example sentences containing "Professional Gaming" – English-​German Produkte in unserer professional gaming gear Produktlinie. PUBG Professional Game Headphones Gaming Equipment mm Phone Computers Headset. US$ Farbe: RotBlau. AUSVERKAUFT. With the launch of the QPAD QH Professional Gaming Headset the company further consolidated its place as a leading provider of premium gaming gear. Schwarzes Flaggschiff-Gaming-Notebook von Gigabyte, 17,3-Zoll-IPS-Panel mit All of our PCs are designed, constructed and produced by professionals. high-performance PC power supplies from Super Flower, be quiet!, Corsair.

With the growing popularity of machine learning in data analytics, [ citation needed ] esports has been the focus of several software programs that analyze the plethora of game data available.

Based on the huge number of matches played on a daily basis globally League of Legends alone had a reported million active monthly players worldwide in [] and an average of 27 million League of Legends games played per day reported in [] , these games can be used for applying big-data machine learning platforms.

Several games make their data publicly available, so websites aggregate the data into easy-to-visualize graphs and statistics.

In addition, several programs use machine learning tools to predict the win probability of a match based on various factors, such as team composition.

As more esport competitions and leagues are run entirely or in portion by the video game publisher or developer for the game, the ongoing viability of that game's esport activities is tied to that company.

In December , Blizzard announced that it was reducing resources spent on the development of Heroes of the Storm and canceling its plans for tournaments in This caused several professional Heroes players and coaches recognizing their career was no longer viable, and expressed outrage and disappointment at Blizzard's decision.

The main medium for esports coverage is the Internet. For popular casters, providing commentary for esports can be a full-time position by itself.

In , the Associated Press ' AP Stylebook officially began spelling the word as "esports", dropping support for both the capital "S" and the dash between "e" and "sports" styles, similar to how " e-mail " transformed with common usage to "email".

Many esports events are streamed online to viewers over the internet. With the shutdown of the Own3d streaming service in , Twitch is by far the most popular streaming service for esports, competing against other providers such as Hitbox.

Individual broadcasters can enter an agreement with Twitch or Hitbox in which they receive a portion of the advertisement revenue from commercials which run on the stream they create.

For several years, MLG. YouTube also relaunched its livestreaming platform with a renewed focus on live gaming and esports specifically.

Especially since the popularization of streaming in esports, organizations no longer prioritize television coverage, preferring online streaming websites such as Twitch.

Riot Games' Dustin Beck stated that "TV's not a priority or a goal", [] and DreamHack's Tomas Hermansson said "esports have [been proven] to be successful on internet streaming [services].

The first-place team from the University of California, Berkeley received tuition for each of the team's players, paid for by Blizzard and Tespa.

This was the first time an eSport had ever been broadcast on a major American television network. The broadcast was an attempt to broaden the appeal of esports by reaching viewers who would not normally come across it.

However, the broadcast was met with a few complaints. Those living outside of the United States were unable to view the tournament.

Additionally, the tournament could not be viewed online via streams, cutting off a large portion of viewers from the main demographic in the process.

The tournament, filmed at Turner's studios in Atlanta, Georgia , is simultaneously streamed on online streaming websites and TBS on Friday nights.

He felt that higher quality productions, more in line with those of traditional sports telecasts, could help to broaden the appeal of esports to advertisers.

TV 2 , the largest private television broadcaster in Norway , broadcasts esports across the country. Nielsen Holdings , a global information company known for tracking viewership for television and other media, announced in August that it would launch Nielsen esports, a division devoted to providing similar viewership and other consumer research data around esports, forming an advisory board with members from ESL , Activision Blizzard , Twitch , YouTube , ESPN , and FIFA to help determine how to track and monitor audience sizes for eSport events.

From Wikipedia, the free encyclopedia. Redirected from Electronic sports. This article is about video game competitions.

For simulated sports in video games, see sports game. For multiplayer games in general, see multiplayer video game. Main article: List of esports games.

See also: Video game design. Further information: LAN Party. See also: List of esports leagues and tournaments. Main article: College esports in the United States.

Further information: Professional ethics. This section needs expansion. You can help by adding to it. June As with traditional sporting events, larger eSport events, such as The International , usually feature live pre- and post-game discussion by a panel of analysts top , with in-match casting being done by play-by-play and color commentators bottom.

Internet Research. Retrieved 15 August The Verge. Retrieved 9 October Retrieved 21 May Retrieved 8 October PC World. Retrieved 7 October Bloomberg Businessweek.

Retrieved 19 January Racer Gaming Chairs. Retrieved 1 August International Journal of Communication. Electronic Games.

March Retrieved 1 February Retrieved 18 September Sunday Star-News. Retrieved 20 September Oxford American. Archived from the original on 29 February Retrieved 17 September Video Game Invitational: This is what we used to watch".

Tech Crunch. Retrieved 30 September TV Cream. Retrieved 14 June UK Gameshows. Labyrinth Games. Retrieved 1 July Electronic Gaming Monthly. Archived from the original on 14 March Retrieved 17 April Vintage games: an insider look at the history of Grand Theft Auto, Super Mario, and the most influential games of all time.

The New York Times. Retrieved 13 June Korea's Online Gaming Empire. MIT Press. Retrieved 12 June Raising the Stakes: E-Sports and the Professionalization.

Retrieved 4 June Archived from the original on 4 May Retrieved 16 September SK Gaming. Operation Sports. Retrieved 4 December Chicago Tribune.

Archived from the original on 26 February Retrieved 20 February The Daily Dot. Retrieved 9 November Invitational at E3 ".

Archived from the original on 9 November Game Rant. Riot Games. Game Spot. Retrieved 22 February Retrieved 21 September Retrieved 10 May Retrieved 14 May Retrieved 15 December Retrieved 2 September Retrieved 20 August Johan Cruyff Institute.

Archived from the original on 18 September Retrieved 1 September Al Jazeera. USA Today. Retrieved 13 May World Mind Sports Federation. Archived from the original on 8 December Retrieved 23 August Media Industries Journal.

Retrieved 24 September Bloomberg L. Retrieved 17 August LA Times. US Citizenship and Immigration Services. Retrieved 17 January Retrieved 14 September Casino Org.

Retrieved 22 October Retrieved 18 April Associated Press. Retrieved 3 September PC Gamer. Retrieved 28 November Retrieved 5 November How big is the eSports opportunity?

Retrieved 30 August Ars Technica. Retrieved 14 March IOC hosting eSports forum to better understand competitive gaming".

Global News. Retrieved 20 July NBC News. Retrieved 10 February Retrieved 13 July Retrieved 9 August Retrieved 10 December Sports Business.

PC Games N. Retrieved 15 November PC GamesN. Esports Business. Archived from the original on 22 December Gamma Gamers.

Archived from the original on 12 August Retrieved 28 June Retrieved 3 November Retrieved 22 January Retrieved 7 September Retrieved 23 September ESFI World.

Archived from the original on 22 August Retrieved 10 September Retrieved 27 January Bloomberg News. Retrieved 18 December Retrieved 5 October Business Insider.

Retrieved 5 April Retrieved 11 June Frontiers in Psychology. Why is it on ESPN? Retrieved 29 July — via The Chicago Tribune.

Retrieved 7 December The Washington Post. Retrieved 28 September The Wall Street Journal. Retrieved 14 December Retrieved 12 January Retrieved 6 February Archived from the original on 28 May CS Monitor.

Julian Krinsky Camps and Programs. Retrieved 29 April Retrieved 22 August Archived from the original on 12 December LCK Translation Archive.

Archived from the original on 6 April Retrieved 31 January Kespa, the Ultimate fight". Gosu Gamers. Journal of Intercollegiate Sport , 10 1 , Inside the Games.

Retrieved 20 December The Esports Observer. Retrieved 22 September Archived from the original on 8 October Retrieved 8 January Retrieved 27 December Retrieved 3 July Retrieved 21 July Retrieved 19 July New Scientist.

Electronic Sports League. Good 18 March News of Legends. Archived from the original on 18 May Retrieved 28 April Retrieved 2 May Globally, it's already a billion-dollar gambling industry".

Retrieved 8 June Retrieved 5 September Rift Herald. Retrieved 12 August Archived from the original on 30 January Retrieved 16 December Retrieved 11 September Dot Esports.

Yahoo Esports. Retrieved 29 October Twitch Declared Winner". Major League Gaming. Wired controller The controller you choose can affect what type of pro gamer you become.

For instance, some gaming conventions have controller rules, and most ask for wired controllers instead of wireless.

There are lots of advantages to using a wired controller; they are lighter and often more comfortable to hold. If you go wired, make sure it has a long USB cable and vibration feedback.

Fiber-optic broadband A bad internet connection can make it impossible to become a professional gamer, as it can create a lag that will drastically lower your abilities.

Investing in fiber-optic broadband is an essential move for anyone who aspires to be a pro gamer. Unlike ADSL broadband, which uses copper wires, fiber-optic broadband uses cables made of glass or plastic, which are better for conducting data quickly.

The cables are also stored underground so they are less likely to be affected by harsh weather conditions. This super-fast internet will allow you to game and stream without any problem.

Not all cities have fiber optic broadband that reaches all the way to the home, but if you are in a city where it does, this will be your best option.

Professional microphone and webcam A webcam allows you to record your gaming to show to viewers and fans. Look for a webcam with high resolution and a sharp image that works well in low light.

Interested in getting started with Simple? Apply now! Did you like this article? Disclaimer: Hey! Welcome to our disclaimer.

And as much as we wish we could control the cost of things, any prices in this article are just estimates.

Open your account in just a couple minutes. Here are six essential items that you need to become a pro gamer. LED monitor.

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